I see Ilias. I do understand that for some uses you could have a need for being able to manipulate on a precise pixel by pixel level. Not that Animation Paper isn’t precise, but you know what I mean. 🙂 However, I’m not sure that no anti aliasing is the solution. I mean, it wouldn’t be enough I think. If we had no anti aliasing, then new needs would come up right away, you would quickly wish you had that pixel by pixel pixel-art drawing/clicking. I’m sorry, but I just don’t think Animation Paper is the right software to turn into a pixel-art animation tool.
This is my immediate thoughts. Let me know if you think I’m wrong. I am listening.
It is not that switching off AA is hard to do in our software. It’s not. But I want to minimize the number of speciality features and technical clutter. Animation Paper is ment to be cleverly digital, but “analogue” in its feel. No AA is going against that. Do you see what I mean?