October 15, 2023 at 11:19 am #6053Malcolm BurtParticipant
I’ve recently gotten my hands on a proper traditional animation desk (you know, the kind with the rotating disc) and I love working with it, and have began thinking about how Animation Paper could integrate with the traditional workflow.
I try to keep things as old fashioned as possible, but the price and difficulty of working with real cels is something I may have to compromise on. Your program is already well equipt for importing paper animation to be drawn on top of (which I love) but say I had already inked the drawings on real cels, and wanted to do the colours digitally; would this be possible?
I realise seamless digital colouring inside a photograph of physical line work is a tall order, and I understand if it’s simply not possible, but you have to admit it’s a cool idea!October 15, 2023 at 9:18 pm #6054NielsKeymaster
Hi Malcolm, thanks for your comments and question.
What I aim for with Animation Paper, when designing it, is to have it be very close to traditional analogue animation in the way you as an animator think and work. However, in the way you would do it cleverly today with modern digital features and conveniences.
Normal workflow in Animation Paper is to do rough animation, clean up and inking all digitally within Animation Paper. It is totally possible to import scanned or photographed backgrounds or animation, but doing the final clean up in Animation Paper is recommended before coloring.
In the current pre-release (Alpha 7), there are no coloring or paint features implemented just yet. These are of course planned and on our todo at a very high priority.
Let me know if you want me to go into more detail or if you have additional questions.
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