February 3, 2023 at 6:27 pm #5380
Niels Krogh MortensenNiels
Keymaster

Yes, I have already put it on our todo-list – including the option to turn it on/off. 😉

I’m thinking, since the Return Flip is actually flipping at the set FPS frame rate, we could have the sound play perfectly (without any stuttering) and even play the sound backwards, when the Return Flip goes backwards. What do you think of that idea?