Forum Replies Created

  • In reply to: Procreate Dreams

    November 25, 2023 at 11:21 pm #6144
    Kim JohanssonKim Johansson
    Participant

    Tonight after playing around a bit more in dreams I have to admit my last post was perhaps a bit too critical to the app. I did find solutions that kinda solves a few of the mentioned frustrations. Like a three finger tap to create space between cels, which is kinda nice. And you can also extend multiple cels with some finger gestures. I´m gonna try to be less grumpy and more open minded and Dreams will no doubt grow into something pretty good. Animation Paper is still more in my taste. And I wouldn’t have a problem to pay a bit more either for a quality app and to support your commitment to AP.

    Trevlig helg!

     

    In reply to: Procreate Dreams

    November 24, 2023 at 7:13 pm #6143
    Kim JohanssonKim Johansson
    Participant

    Hi there!

    I tried procreate dreams since release a couple of days ago and be honest… I´m really really underwhelmed!

    I think you can rest assured Niels that animation paper is on the right track here! If one is used to traditional animation Dreams is extremely frustrating and lacks fundamental features that are essential to many serious animators workflows. I have hopes they will add a few more essential functions but here are a few things that made me really unimpressed:

    – The massive canvas they showed in their keynote is not as impressive as it seems compared to animation papers infinitely resizable lines. There is no way to upscale drawings without loosing quality in Dreams. You are also strictly limited to a few seconds on higher resolutions. (I know my iPad is kinda old 10,5 2017 but still. In callipeg, rough animator, clip studio ex I can work with much longer sequences in 4k without issues.)

    – No lasso tool to cut and paste parts of a layer. (Although they will probably add this feature it´s kinda strange it didn’t make it to a final release.)

    – I don´t see an out of pegs or light table feature. Regular onion skins is what you get. And to be honest I don´t think their target group will ask for one either which makes the app kinda irrelevant as an animation tool for more complex scenes.

    – Creating in-betweens for multiple cels at ones is a no go. You have to move them one by one which is SUCH A PAIN… OMG!

    – Changing the exposure from ones to twos and so on is also a no go. I mean you can drag and adjust one frame at a time but I mean. Who does that, it takes forever!?

    – No way to export a PNG sequence… What is going on here?

    I think it makes sense Niels that you are taking your time on this one, there is absolutely no reason to stress because of Dreams release. Your application is for another kind of user in my opinion, even if they overlap in certain areas. And your brush engine just makes SO MUCH more sense for the purpose of animation when you need to rescale drawings often. And if you can nail a colouring feature where you can change multiple frames at the same time as in toonz, I will choose and recommend animation paper over Dreams any day of the week!

    In reply to: Colour styles like Open Toonz Raster

    September 11, 2020 at 10:43 pm #3110
    Kim JohanssonKim Johansson
    Participant

    So glad to hear this Niels, a powerful function like this makes me even more excited about the new AP! I really like the direction this software is taking, filling a missing gap among animation softwares.