Forum Replies Created
-
In reply to: Detecting Pegholes
May 25, 2023 at 10:11 pm #5686NielsKeymasterHi Herb,
Thanks for testing Animation Paper and evaluating it together with others.
The vision of Animation Paper is to do “traditional” animation in an easy, modern and digital way. So this doesn’t exactly scream for scanned drawings and peghole detection. However, we do have it on our list of wanted features because we do appreciate its usability and eligibility.
One great advantage of Animation Paper is that your drawings and lines done within Animation Paper is fully scaleable. So no matter how much you blow your drawings up they will stay crisp. No degradation or blurriness of your lines when lassoing and scaling/rotating. You are also able to work in one (lower) resolution and then export in a higher resolution once you are finished animating. But all this only works if you are drawing directly within the line engine of Animation Paper with, say, a Wacom tablet – if you on the other hand import scanned images they will be static bitmap with a finite resolution. I hope my explanation makes sense – please let me know π
Best,
NielsIn reply to: Surface Pen Pressure Support
May 25, 2023 at 9:54 pm #5685NielsKeymasterStrange. Try to delete the .conf file completely. And you are re-starting Animation Paper, right?
In reply to: Instalation :/
May 25, 2023 at 1:06 pm #5682NielsKeymasterHi again Alessio,
I’m back. Everything really looks perfectly fine here. I do not understand what causes your computer to not being able to connect. If you try again, please get back to me here to share the result. Either it connects or it doesn’t – either way, I want to know. π
Thank you,
NielsIn reply to: Instalation :/
May 25, 2023 at 11:50 am #5681NielsKeymasterHi Alessio – Sorry for the trouble. It seems it normally always works if people just try again later. But if you already did that and it still doesn’t work, then maybe there’s something deeper we need to look into.
So I don’t have a solution right now – other than trying again. It normally just works – and our servers are online and seems fully functional. However, we will check everything and see if we can find anything odd at our end. I will get back to you here.
Thanks,
NielsIn reply to: New version of animation paper
May 24, 2023 at 7:40 pm #5678NielsKeymasterThanks Julien! We are actually still struggling with that exact problem (it’s a particular difficult one). But we WILL crush it eventually! (Along all the other things we are evolving). π
In reply to: Surface Pen Pressure Support
May 24, 2023 at 7:36 pm #5677NielsKeymasterIf you are using Windows Ink, then that’s the “problem”. Do this:
Find the file βqt.confβ (probably here C:\Program Files\Animation Paper\qt.conf). Delete it or rename it (to save it). Then launch Animation Paper again.
This will force Animation Paper to use Windows Ink. I hope this works! It should give you pressure sensitivity and everything you are used to. Please let me know how it goes.
Cheers,
NielsNielsKeymasterYou have your .ap file loaded in Animation Paper.
Go to File -> Export -> Movie Clip. You select the MP4 option and export your MP4 file.
In reply to: Pan Paper Feature
May 22, 2023 at 10:01 pm #5671NielsKeymasterThere will be! It’s on our roadmap.
In reply to: Scene Settings
May 19, 2023 at 10:34 am #5662NielsKeymasterOh, I see. Not great if you have to switch your keyboard to English π Custom keyboard settings are on our todo-list. It will come…
NielsKeymasterHi Augusto,
Unfortunately it is not possible in the current alpha release. It is on our todo-list though.
Right now you have to move each drawing one by one. If you put in some kind of mark (a dot somewhere to the side of the canvas) you can use that to aim and place every drawing precisely. To place the same dot on all you drawings in a layer, pick it up with the lasso, select all drawings in the layer in the x-sheet – and stamp it. I hope this helps you just a little, even though I know it is not exactly ideal right now π
Best,
NielsNielsKeymasterYou can easily select all your drawings and set exposure to them all to 2’s or 3’s, by going to the menu Edit -> Add Clone after each selected Drawing.
In reply to: Quicker load times and save times.
May 4, 2023 at 11:39 am #5621NielsKeymasterSounds good Ezekiel! Thank for letting me know.
In reply to: Quicker load times and save times.
April 26, 2023 at 7:06 pm #5588NielsKeymasterSounds good! Thanks!
In reply to: Quicker load times and save times.
April 26, 2023 at 1:08 pm #5586NielsKeymasterHi Ezekiel,
There’s something wrong if it takes 20 minutes to save. That is definitely not normal. I suspect the overuse-of-lasso-problem, which makes the file explode (in size) if you keep using the lasso and ignoring the warning.
We do in fact have autosave done by now. Also we have finalised an great solution for the oversuse-of-lasso-problem. This is included in our next release (Alpha 8).
To clean up your file now, I recommend sticking to what the warning suggests. More about it here: https://animationpaper.com/forums/topic/software-consistently-crashing/
Thanks,
NielsIn reply to: Scene Settings
April 23, 2023 at 7:47 pm #5578NielsKeymasterYou’re right – you can’t change the number of frames using that input after the scene has been created. But you can quite easily change the number frames by dragging down on the last frame (in the X-Sheet) – adding clones. Or you can use the keyboard shortcut ‘ (apostrophe) – just hold it down to add a lot of frames quickly.