Forum Replies Created
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In reply to: New version of animation paper
October 11, 2023 at 9:05 pm #6042Niels
KeymasterYou got it Sam. 😉
In reply to: New version of animation paper
October 11, 2023 at 9:04 pm #6041Niels
KeymasterOlder Man, Animation Paper is actually vector internally, even though it feels like raster. This gives us a lot of advantages now and in the future. So what you are drawing with is already vector brushes, though simple ones at the moment. We do plan to expand these to a much more advanced set of vector brushes, ideally compatible with brushes from other software.
In reply to: New version of animation paper
October 6, 2023 at 7:33 am #6017Niels
KeymasterIt IS getting closer! It’s a tough one. Updating a lot of systems and ironing stuff out. 🙂 Now it’s mostly testing that’s needed on obscure computers 🙂 Getting there…
In reply to: Where is the Activation Key???
October 2, 2023 at 9:31 pm #5994Niels
KeymasterHi Kaye,
Sorry about your troubles. Did you get any error messages – or did it say “Your Activation Key is on its way to your inbox”?
Are you sure you typed your email correctly?
Our systems are online and working. Just tested it here.
If you did everything correctly and you still didn’t receive your activation key, then I have no idea what is happening. I could try registering for you then. I will just need your email address.
Best,
NielsIn reply to: Color palette
October 2, 2023 at 1:41 pm #5991Niels
KeymasterThanks for checking in with Animation Paper and for your patience, Kaye!
In reply to: Color palette
September 26, 2023 at 5:53 pm #5981Niels
KeymasterHi Jacques, unfortunately there’s no coloring available yet in Animation Paper. There will be.
For now, I recommend you finish your animation and cleanup in Animation Paper, then export your frames, and then color them elsewhere (like in Photoshop or the free Krita or any paint package really).
Let me know if you want me to get into more detail – or if I can help you with other questions.
Thanks,
NielsIn reply to: Shapes inquiry
September 16, 2023 at 6:50 pm #5964Niels
KeymasterI see – thanks a lot Mike! Sounds good!
In reply to: Shapes inquiry
September 16, 2023 at 1:13 pm #5962Niels
KeymasterHi Mike,
I have been reluctant to do tools for shapes (circles, rectangles, etc) – because I see it as less “analogue” hand drawn and a more technical thing. It needs to fit the vision. 😉 My thought have kind of been, you can just draw the shape you need (free hand). However, I do appreciate that there’s a legitimate need after all.
A quick and easy line tool is already on our todo-list (requested by many). Since you are mentioning the circle specifically, I would love to ask you how you see a circle stencil work for super easy and efficient use, without the UX feeling too “technical”? It’s of course not hard to implement in Animation Paper at all, but it is interesting to think about how to do it in the best possible way. Also, it shouldn’t be “too clever” so it just feels alien to people – it could also be totally fine to make it work like it does in other software. But an intuitive, easy, efficient solution is of course ideal.
While I’m in the mode of nerd’ing details. 🙂 Our plan is to do “nudging” of the lines, so when you have very close inbetweens, you can push the lines subtly, to make them sit exactly where you need them (less wobbly lines). With our line engine we can do perfect nudging without the line getting blurry. I’m excited to get to this and try it out my self 😉 Any thoughts on this idea?
Best,
NielsIn reply to: Procreate Dreams
September 16, 2023 at 12:50 pm #5961Niels
KeymasterThanks a lot Mike – I couldn’t agree more.
We have had some pumps on the road the last year – so things have been somewhat slow. Should be very close to the last Alpha release (Alpha 8) now though – and from then on to the beta fase and finally the actual 5.0 release! So excited about getting there…
In reply to: Procreate Dreams
September 15, 2023 at 11:25 am #5957Niels
KeymasterHi Mike,
Thanks for bringing this up. I saw the presentation. It’s of course hard to tell exactly how well it works without having tried it – but it looks great.
In my opinion it was a very sales’y presentation – I mean, rosy language (but that’s what the presentation was for, so understandable ;)). Much of what was said, I felt, could apply to Animation Paper too – so it will be interesting to check it out. Procreate is obviously good and popular, so it will be interesting to see how Dreams does. A scary competitor for me of course. 😉 But that’s how it is – healthy competition.
The price tag is amazing. I think $20 is super affordable. They must me planning on selling large quantities. He did mention quite a few times, that this-and-that was only the beginning and more would come, which tells me that the various features might be somewhat limited – on the other hand, they have had 5 years to develop it all. Even though 5 years can go by quickly – when developing animation software, I can tell you! Hehe 😀
About your size discussion, I am not sure. Once it is all digital, I feel it is super individual what people prefer. People have different habits (zooming/not zooming/drawing from wrist or arm/etc etc).
Looking forward to read what others have to say on this… 🙂 Please participate folks! 🙂
Best,
NielsNiels
KeymasterThat sounds great Pablo! Can I ask of you to email me with a little about yourself and mention that you can do translations to Spanish? That would be awesome! Let’s talk more through email.
My email address is the one you got your activation key from.
Looking forward to it,
NielsIn reply to: Fullscreen interface
August 21, 2023 at 7:10 pm #5923Niels
KeymasterThanks a lot for your suggestion Pablo! Actually this is how it behaves when going full screen on Mac. I will investigate what it takes to do the same in Windows (and Linux).
Cheers,
NielsIn reply to: The Bible Pt 25
August 19, 2023 at 5:41 pm #5920Niels
KeymasterYes, I understand. Can’t wait myself! 😉
In reply to: The Bible Pt 25
August 17, 2023 at 8:31 am #5917Niels
KeymasterHaha – that’s great! I love how you achieve a certain artistic style by using the three layer colors of the software. 🙂 Cool!