Forum Replies Created

  • In reply to: Invalid Activation Key

    April 14, 2020 at 12:20 pm #2454
    Niels Krogh MortensenNiels
    Keymaster

    OK, thanks for trying with a second email.

    Well, signing up after the update goes out (via email) will just make you miss that one update. You will get the email for the next update. But registering for a license is a completely other system, not related, so it should work.

    You are not supposed to find it 🙂 You’ll get the correct download link in the email I am sending out. Next time we plan to email with an update should be within a week from now.

    No need to investigate further now. But thanks! We are looking into it.

    In reply to: Flipping Keyframes

    April 13, 2020 at 10:41 pm #2448
    Niels Krogh MortensenNiels
    Keymaster

    You’re welcome! 🙂

    Niels Krogh MortensenNiels
    Keymaster

    No problem. Happy you report!

    In reply to: First impressions

    April 13, 2020 at 10:38 pm #2445
    Niels Krogh MortensenNiels
    Keymaster

    Hi Sandra,

    The shortcuts are right here: https://animationpaper.com/animation-paper-keyboard-shortcuts-for-pc/

    I just quickly converted them to pdf, so you can download it here: https://animationpaper.com/wp-content/uploads/2020/04/AnimationPaper-ShortcutsPC.pdf

    The above is for PC. Let me know if you need the Mac version. But basically you just replace Ctrl with Cmd on Mac and the rest is the same.

    In reply to: Exports – What are you using to combine frames?

    April 13, 2020 at 10:01 pm #2438
    Niels Krogh MortensenNiels
    Keymaster

    Yes, June, more export options will come soon. So far you can export as a sequence of png’s or jpg’s. but you can do it, so you keep information about timing with clones and layer info as well.

    In reply to: Flipping Keyframes

    April 13, 2020 at 9:57 pm #2437
    Niels Krogh MortensenNiels
    Keymaster

    Yes, flipping between keys only is one of the important reasons for the keys feature. You just use Shift Up and Down arrow keys to flip between your marked keys.

    In reply to: Variable Pen Pressure?

    April 13, 2020 at 4:51 pm #2430
    Niels Krogh MortensenNiels
    Keymaster

    Thanks Todd. We are looking into this.

    In reply to: Handy Feature that wasn’t mentioned in the tutorial

    April 13, 2020 at 4:42 pm #2428
    Niels Krogh MortensenNiels
    Keymaster

    Yes, this is called the “pivot point” – and I do believe it is quite common in other software actually. But thanks for noticing and mentioning. 🙂

    Niels Krogh MortensenNiels
    Keymaster

    Yes, this is a bug and reported elsewhere on this forum. This happens if you export “simple unbroken sequence” together with “Combine Layers” checked. This is fixed with the next update which will be in a week or so.

    In reply to: X-sheet layers

    April 12, 2020 at 9:00 pm #2418
    Niels Krogh MortensenNiels
    Keymaster

    Sounds great! Thank you!

    In reply to: Variable Pen Pressure?

    April 12, 2020 at 8:56 pm #2417
    Niels Krogh MortensenNiels
    Keymaster

    Thanks all of you! Very helpful!

    Cher: You can reach me at niels animationpaper com (sorry for my cryptic anti spambot attempt :D)

    In reply to: Bg Layer

    April 12, 2020 at 8:46 pm #2416
    Niels Krogh MortensenNiels
    Keymaster

    No problem Salim 🙂 Thanks

    In reply to: X-Sheet Tear off

    April 12, 2020 at 8:46 pm #2415
    Niels Krogh MortensenNiels
    Keymaster

    Thanks a lot Salim! Others have requested this too. It’s now on our todo!

    In reply to: Animation Paper doesn’t run in Windows 10

    April 12, 2020 at 7:42 pm #2413
    Niels Krogh MortensenNiels
    Keymaster

    That is interesting. That it is not appearing at all is strange behaviour. I will have to get back to you on this…

    In reply to: Down Memory lane

    April 12, 2020 at 7:39 pm #2412
    Niels Krogh MortensenNiels
    Keymaster

    Using the lasso much in the same drawing is one thing. Working in 4K is another.

    The good news are that you should work in a resolution that is not too demanding for your hardware – and when you at some point want to export your finished animation, you can always just scale up to 4k if that is what your output requires. Everything will scale up perfectly without blurring or leaving artefacts. So no need to struggle with a too high resolution and slow feedback.