Alpha 4 is here!

NielsUncategorized6 Comments

Today we are releasing the 4th pre-release of Animation Paper: Alpha 4! Besides lots of smaller improvements and bugs fixes, the most important and anticipated new feature is exporting as movie clip. CLICK HERE TO DOWNLOAD ALPHA 4 With Alpha 4 you can now export as MP4 and MOV (ProRes) formats: MP4 is ideal for showing and sharing your animation, … Read More


Alpha 3 up for grabs

NielsUncategorized54 Comments

These minutes, all alpha testers are getting the Animation Paper Alpha 3 download! Refresh your inbox! It’s mainly about audio in this update. You are now able to import a wav or mp3 file, display it as a waveform alongside your drawings in the X-sheet – and scrub or play your animation with the audio in perfect sync. This means … Read More


Incredible Reception! Thank you! Alpha 2 coming up!

NielsUncategorized17 Comments

We are through easter, chocolate eggs and two weeks with Alpha 1… And WOW – your reception has been incredible! Thank you for all your extraordinary positive comments and for your great feedback! Thank you, thank you, thank you! We have been busy implementing some of your excellent suggestions – so let’s do a quick update next week already! This … Read More


Pre-release Announcement!

NielsUncategorized82 Comments

Development is continuing to progress smoothly. Soon we will be ready with our very first early-access alpha version! So, today I can finally announce the date for our pre-release! Drum roll… and the date is… TOMORROW!! Yes! All who signed up for the alpha/beta, will be able to download Animation Paper for PC or Mac – and get seriously animating … Read More


Eating milestones for breakfast!

NielsUncategorized53 Comments

As we continue our steady progress we are now over half way through our alpha stage tests – currently preparing to release our 4th alpha version for our internal testers. Our internal test team is a small group of some of the best and most experienced animators. They are very impressed with AP so far (he says with pride and … Read More


Progress! Getting there.

NielsUncategorized164 Comments

Development of Animation Paper is in fantastic progress! Every day I am jumping with excitement as our programmers finish more and more of our planned features and details. I couldn’t be happier! Should I give you a little sneak-peek? 😉 Sure! – Feast your eyes on this small selection of “secrets”… Animation Paper will be available for both PC, Mac … Read More


Hey Niels! Animation Paper! What’s happening?

NielsUncategorized157 Comments

I know, I owe you updates. So much.So. Things are good. But we’ve had delays. With virtually no budget, it is two steps forward, one step back. Ups and downs. Our programmer, who has put in a lot of effort and is obviously KEY to this project, spread over the last many months, has had to be excused a few … Read More


We are rolling!!

NielsUncategorized245 Comments

This year has had its ups and downs, but as 2016 is running out, I am proud, happy and super excited to let all of you know, that… We now have financing! We have our super capable programmer! And we have hit the ground running – making Animation Paper the best software for hand drawn animation! Our programmer is veteran … Read More


Pulled the Plug

NielsUncategorized59 Comments

Those of you who follow this endeavor of mine, will know that I recently wrote about programmers on board. It is with a heavy heart that I am now informing all of you, that my collaboration with these talented developers has stopped before it even took off. That, unfortunately, also means that our planned new crowdfunding at Indiegogo has been … Read More


Cool team of Developers

NielsAll10 Comments

Lots have happened lately. Now, I am very happy to be able to reveal this! Animation Paper now has an experienced and very capable team of developers assigned and ready to go! What? How? – Jakob and I have partnered up with the (what they proudly call them selves:) Earth based fully distributed development company Ahead.IO! Ahead.IO consists of highly … Read More