Audio is coming in Alpha 3

NielsUncategorized25 Comments

We are pressing on and now implementing audio! Audio features will be the main thing in Alpha 3. We keep it simple: Basically, you import one audio file (like a wav), containing dialogue, music or maybe sound effects. You will be able to adjust where the soundtrack begins, play and scrub with audio and do your animating with perfect audio … Read More


Incredible Reception! Thank you! Alpha 2 coming up!

NielsUncategorized17 Comments

We are through easter, chocolate eggs and two weeks with Alpha 1… And WOW – your reception has been incredible! Thank you for all your extraordinary positive comments and for your great feedback! Thank you, thank you, thank you! We have been busy implementing some of your excellent suggestions – so let’s do a quick update next week already! This … Read More


Pre-release Announcement!

NielsUncategorized82 Comments

Development is continuing to progress smoothly. Soon we will be ready with our very first early-access alpha version! So, today I can finally announce the date for our pre-release!Drum roll… and the date is… TOMORROW!! Yes! All who signed up for the alpha/beta, will be able to download Animation Paper for PC or Mac – and get seriously animating this … Read More


Trying out Animation Paper

NielsUncategorized51 Comments

Young animator, youtuber and huge Sonic the Hedgehog fan, TrippleJaz, just published his second video on Animation Paper. Jaz’s first impressions were captured on this 1 hour livestream… Spoiler Alert! He turns out to be quite excited about Animation Paper! Understandably he is not familiar with every feature, but I can’t blame him – he literally just received an early test … Read More


Early Access – few weeks away!

NielsUncategorized104 Comments

Earlier this year I mumbled about reaching beta this August (aka now). This is NOT going to happen (booo!!) A certain problematic feature took much longer to do than anticipated. Great things take time (apparently). And we still have a bit of distance to go. HOWEVER (yaaay!?) We really want to still do the pre-release! So, while we press on, … Read More


Eating milestones for breakfast!

NielsUncategorized53 Comments

As we continue our steady progress we are now over half way through our alpha stage tests – currently preparing to release our 4th alpha version for our internal testers. Our internal test team is a small group of some of the best and most experienced animators. They are very impressed with AP so far (he says with pride and … Read More


Progress! Getting there.

NielsUncategorized164 Comments

Development of Animation Paper is in fantastic progress! Every day I am jumping with excitement as our programmers finish more and more of our planned features and details. I couldn’t be happier! Should I give you a little sneak-peek? 😉 Sure! – Feast your eyes on this small selection of “secrets”… Animation Paper will be available for both PC, Mac … Read More


Hey Niels! Animation Paper! What’s happening?

NielsUncategorized157 Comments

I know, I owe you updates. So much.So. Things are good. But we’ve had delays. With virtually no budget, it is two steps forward, one step back. Ups and downs. Our programmer, who has put in a lot of effort and is obviously KEY to this project, spread over the last many months, has had to be excused a few … Read More


We are rolling!!

NielsUncategorized245 Comments

This year has had its ups and downs, but as 2016 is running out, I am proud, happy and super excited to let all of you know, that… We now have financing! We have our super capable programmer! And we have hit the ground running – making Animation Paper the best software for hand drawn animation! Our programmer is veteran … Read More


Pulled the Plug

NielsUncategorized59 Comments

Those of you who follow this endeavor of mine, will know that I recently wrote about programmers on board. It is with a heavy heart that I am now informing all of you, that my collaboration with these talented developers has stopped before it even took off. That, unfortunately, also means that our planned new crowdfunding at Indiegogo has been … Read More